Lia Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she usually wears her tan robe and has her hammer always slung over her shoulder. Her black hair is still thick. She has several tiny emerald earrings on each ear.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy and tries to find solutions quickly.
History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Elven conditions. She now mingles about in high society.
Motivation: To end her boredom.
Flaws: Sensitive, Lazy, Mundane, Racist. Bonds: Rich. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 700 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp).
Spear Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with blue stripes complete with hood, and carries scimitars. His lavender fur is heavily combed to the right. His yellow eyes are slightly larger than normal.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He served in the navy to pay for his family's outstanding loans. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Spy job and began his own company from there.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Job, Military. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Alex Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He keeps his brown hair in a pixie cut. His eyes are amber and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Guardian, Nature, Job. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp.
Duergath Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. He has shaved his head bald. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Slave Trader, who enjoyed hunting, Duergath was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is content; and expand his business
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp. Jet (130 gp). Amber (130 gp). Malachite (12 gp). Sard (70 gp). Malachite (12 gp). Lapis lazuli (12 gp). Lapis lazuli (12 gp). Onyx (70 gp). Deep blue spinel (300 gp). Deep green spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!


