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NPC Generator

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Advanced [show]


Jarsali Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. Her golden hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born to loving parents in a slum to the north. Cursed with vampirism at a very young age, Jarsali has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she wants revenge against goblins

Ideals: Athletic. Flaws: Disease. Bonds: Job, Enemies, Poor. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Jarsali Dumph, Female Half-Elf Commoner 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Rurik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Tailor. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 5 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Rich, Job, Immigrant, Slave. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rurik Steelfist, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)8 (-1) 18 (+4)9 (-1)
Skills Athletics +0, Investigation +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. Azurite (7 gp). Red garnet (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rose Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy red pantaloons and a tan scarf. Her red hair is lengthy. Her violet eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She believes the world needs to unite to get rid of illithids once and for all.

History: Rose was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Rose was born on a far eastern plains where she grew up under the tutelage of her father, an expert Fortune-teller. Days after completing her studies, news broke out that her hometown was attacked by illithids. Rose was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Enemies, Poor, Immigrant. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Rose Goodearth, Female Halfling Wizard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Torinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His crest is cut close to his head. He wears a mask on his face.

Personality: Torinn is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He struck the Engraver job and began his own company from there.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Torinn Norixius, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1600 gp. Freshwater pearl (8 gp). Amber (120 gp). Azurite (8 gp).


Social Check DCs

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