Vani Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of magic around her neck, and a whip on her belt. She sports black long hair. She has a dull look in her gray eyes.
Personality: She is happy with her job as a Barber. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the west to a Barber, Vani learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Halfling conditions. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Poor, Job. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
Callybon Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her left leg appears badly burned and disfigured. Her brown hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. Callybon is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a slaver, Callybon was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Ideals: Justice. Bonds: Rich, Family, Mentor. Occupation: Crown-heir
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 19 (+4) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Orc, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Aldous Kitchur, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, brown cloak. His chestnut hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the south; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Poor, Criminal record, Job. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Chrysoberyl (70 gp). Eye agate (4 gp). Golden pearl (70 gp).
Tordrid Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of the four houses of cards around her neck, and a hammer on her belt. She has wavy auburn hair. She tend to wears goggles to shield her eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to make almost anything out of random pieces of junk.
History: Tordrid lived on a farm with her father, near the main road leading to a nearby town. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Family, Job. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


