Jillian Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting red shirt and pants. Her auburn hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. She also is a firm believer in the womanly ideal.
History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world.
Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 40 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 20 (+5) | 10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Naivara Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears just a yellow suit. She wears her blonde hair up in a very large beehive style do. Her green unseeing eyes seem to look past you.
Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Naivara is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family Like her father and her brother before her, after school she went straight into learning to become a Miner. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp. Chrysoprase (40 gp). Golden pearl (40 gp). Red garnet (40 gp). White opal (800 gp).
Arnold Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Arnold studied abroad. A gifted student he started as a Laborer, but he got bored and became a Merchant. He now owns his own business.
Motivation: Wants his loneliness to end; and further expansion of business
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Job, Has a crush. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 1 Silk rope.
Mardred Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear grey pants and tee shirts. She sports a flattop hair cut. She wears crescent spectacles with a black brim.
Personality: Prone to second guessing herself, she comes off as nervous. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a Performer, her father struggled to pay the bills. Cursed with lycanthropy at a very young age, Mardred has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Flaws: Shy, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 10 pp. Blue quartz (8 gp). 3 Tanglefoot bags.
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