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NPC Generator

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Advanced [show]


Ahrim Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his longsword. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a deerstalker hat to cover his moderate length silver hair. His eyes are a pleasant gold.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahrim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Depressed. Bonds: Military, Criminal record. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Ahrim Felicity, Male Tiefling Bard 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rhodochrosite (9 gp). Alexandrite (1600 gp).


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She always tries to repair and not replace. It was this mentality that drove her into the Carter business.

History: She was born in the west, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.

Motivation: To reunite with her old friends.

Ideals: Optimist, Persistence. Flaws: PTSD. Bonds: Immigrant. Occupation: Carter

Voice: Stutters

Attributes [hide]

Sun Blossom, Female Tabaxi Cleric 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 130 gp. Jade (110 gp).


Social Check DCs


Marbas Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. He has moderate length brown hair. His eyes, though not visible through his cowl, are silver.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Logical. Bonds: Poor, Immigrant, Religious, Mentor. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Marbas Pleasure, Male Tiefling Cleric 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Akmen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man typically wears green cloth garments or leather armor. His clothes are grease stained in places. His white hair is heavily combed to the right. His silver eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Akmen was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end.

Ideals: Persistence. Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Akmen Knack, Male Tiefling Adept 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 290 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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