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NPC Generator

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Advanced [show]


Thiala Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Hunter. Her skin is fair and her fingers are delicate and long. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Thiala isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is a ruthless business woman, a trait she acquired from her father.

History: Born in the north to a Hunter, Thiala learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Job, Poor. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Thiala Meliamne, Female Elf Ranger 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears baggy brown pantaloons and a tan scarf. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Shoemaker profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Body Guard soon after.

Motivation: Expand his business.

Bonds: Religious, Job, Slave, Military. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Gomory Wesley, Male Human Commoner 2
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Cask Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this woman wears a brown broad hat and brown clothes. She has wavy red fur. She has a tattooed face.

Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She became a Unemployed soon after.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting. Flaws: Insane. Bonds: Nature, Mentor, Job, Adventurer. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Cask Of Claws, Female Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Terran, Auran, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1800 gp. Large well-done wool tapestry (400 gp). Silver ewer (90 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tan tunic with pastel highlights, and long tan pants that bunch up around her shoes. Her silver hair is braided into rings. Her eyes are gray.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mardnab was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Meet up once more with her childhood friend; and money/treasure

Flaws: Shy, Insane. Bonds: Criminal record, Rich, Enemies, Adventurer. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Mardnab Sympony, Female Gnome Fighter 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp.


Social Check DCs

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