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NPC Generator

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Advanced [show]


Egelina Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and dresses like a well dressed Herbalist does. She has shaved her head bald. She has gleaming, smiling blue eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: She is unsatisfied with her job; and to get a good night's sleep

Ideals: Passionate. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Egelina Ilphelkiir, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp.


Social Check DCs


Henry Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Priest and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Expand his business.

Ideals: Persistence, Extrovert, Artistic. Bonds: Rich, Job. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Henry Gentry, Male Half-Elf Monk 4
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Blue star sapphire (1100 gp).


Social Check DCs


Wymar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with feathered hat. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the east his family was never financially stable. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Job, In love, Poor. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Wymar Ainsworth, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Sardonyx (60 gp). Aquamarine (900 gp). Coral (60 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has shaved his head bald. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Bounty Hunter soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist. Flaws: Selfish, Insane. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Warlock 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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