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NPC Generator

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Advanced [show]


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Taklinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Insane, Addict. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)5 (-3) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp. 1 Darkwood Buckler.


Social Check DCs


Tethren Random, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His brown hair is braided into rings. His eyes, though not visible through his cowl, are black.

Personality: He is irascible and easily irritated. He is a great chef.

History: Tethren was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: A deep hatred of drow; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Tethren Random, Male Tiefling Commoner 6
Medium (6'9") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Shax Weary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her chestnut hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Nature, Family. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Shax Weary, Female Tiefling Commoner 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears a top hat to hide his balding. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Windy Treat, Male Tabaxi Wizard 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs

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