Adrik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Performer does. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes peer out from beneath his broad grey hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better trade route.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Flaws: Insomniac, Disease. Bonds: Job, Adventurer, In love. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp. Star rose quartz (20 gp). Coral (70 gp).
Makaria Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. She has moderate length red hair. Her white unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Makaria lived on a farm with her father, near the main road leading to a nearby town. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother
Ideals: Joker, Extrovert. Flaws: Disease. Bonds: Rich, Family, Slave. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
Possessions: Alexandrite (900 gp). 1 Minor magic item.
Helgret Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Beneath her clothing is a huge mess of scar tissue. Her silver hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helgret is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Gifted, Justice. Bonds: Poor, Slave, Criminal record. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Simple lock.
Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and she perpetually has her flail ready. Her hair is short and chestnut. This violet eyed southerner is not easily forgotten.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. Gurdis was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. A small bag of saffron. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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