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NPC Generator

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Advanced [show]


Arannis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He keeps his brown hair in a pixie cut. He has amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Beggar, but he was a colossal failure. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Beggar again; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Immigrant, Job. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Arannis Xiloscient, Male Elf Fighter 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear brown tank tops with red pants. His tied-back hair is auburn. He has several tiny amber earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in sai use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Gifted, Fighting. Bonds: Immigrant, Rich, Enemies. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Baern Gorunn, Male Dwarf Expert 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)18 (+4) 13 (+1)9 (-1)
Skills Medicine +4, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 1000 sp. Violet garnet (700 gp). Peridot (60 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her long black hair reaches down to her waist. She has several tiny aquamarine earrings on each ear.

Personality: She is irascible and easily irritated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Farmer, who enjoyed hunting, Vicky was taken on many hunting expeditions. Through the years after Vicky was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vicky's father didn't care for her much, and the feeling was mutual. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vicky Brandon, Female Human Paladin 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)16 (+3)
Skills Nature +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Agnes Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet costume with the symbols of luck on her torso, and carries crossbows. Her hair is cut close to her head. Her green eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She would rather hide behind her crafts than deal with other people.

History: A powerful brothel owner made her what she is. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Agnes Dumph, Female Half-Elf Bard 9
Medium (5'2") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1900 gp. A life-sized copper and silver statuette of a cockatrice. (60 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs

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