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NPC Generator

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Advanced [show]


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against goblins; and revenge

Ideals: Philantrophist. Flaws: Cynical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Jak Strongbones, Male Halfling Barbarian 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a tan coat with brown slacks. His hair is black and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small plains village. Cursed with unlife at a very young age, Adrik has worked very hard to control his curse. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job, Nature. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Adrik Durthane, Male Dwarf Barbarian 11
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 113 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)11 (+0) 16 (+3)6 (-2)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 800 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and grey pants. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Fighting, Gifted. Bonds: Has a crush, Mentor. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Anverth Daergel, Male Gnome Wizard 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Sammal Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His eyes are a pleasant gold.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the west. Like his father and his brother before him, after school he went straight into learning to become a Scribe. By chance he met his brother recently and the two have been together since.

Motivation: He wants to meet his childhood hero; and to reunite with his absent father

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Poor, Job, Adventurer. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Sammal Hope, Male Tiefling Sorcerer 9
Medium (5'6") Tiefling, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 52 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1100 gp. An abacus with copper, silver and gold markers (60 gp). Jeweled electrum ring (3000 gp).


Social Check DCs

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