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NPC Generator

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Advanced [show]


Dariff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is wavy and long. She has several tiny emerald earrings on each ear.

Personality: She likes to make people angry or surprised. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Dariff Goldfinder, Female Dwarf Expert 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Immeral Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Immeral will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a illithids raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Extrovert, Logical. Bonds: Religious, Enemies. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Immeral Markum, Male Half-Elf Fighter 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Tenena Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman has the majority of her body covered in plate. She has moderate length golden hair. Her eyes, though not visible through her cowl, are gray.

Personality: She dislikes all the random violence that takes place in the east. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Tenena was born in the east. At a young age she loved to build and create. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Pacifist, Impeccable, Persistence. Bonds: Poor. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Tenena Umbodoben, Female Gnome Warrior 14
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 109 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)14 (+2) 14 (+2)5 (-3)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +7

Possessions: 3000 gp. Deep green spinel (110 gp). Freshwater pearl (12 gp). Chrysoprase (60 gp). Violet garnet (1400 gp). White opal (1200 gp).


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He keeps his long auburn hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Einkil was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Family. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Einkil Dankil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)12 (+1) 12 (+1)4 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs

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