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NPC Generator

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Advanced [show]


Hubert Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his small brown hat.

Personality: Calm and collected, he is a well trained Masseuse. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He now owns his own business.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Job, Nature. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Hubert Kendal, Male Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Sardonyx (20 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Priest does. His long golden hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Bertram Jamjar, Male Halfling Warrior 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 13 (+1)5 (-3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Cloth of gold vestments (60 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Ahrim Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut and very short. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with lycanthropy at a very young age, Ahrim has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Depressed, Disease. Bonds: Family, Poor. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Ahrim Vice, Male Tiefling Cleric 9
Medium (6'10") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1900 gp. Alexandrite (400 gp). Black star sapphire (1000 gp). Alexandrite (400 gp). White opal (1000 gp). Rock crystal (40 gp).


Social Check DCs


Herleva Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has recently gotten a pet goose that steals things from people.

Motivation: Marry her brother to traveling adventurers.

Flaws: Shy, Disease. Bonds: Rich, Criminal record, Family. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Herleva Horner, Female Half-Elf Wizard 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 18 (+4)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 500 gp.


Social Check DCs

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