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NPC Generator

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Advanced [show]


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Joker. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Manfred Morton, Male Human Commoner 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Religion +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2500 gp.


Social Check DCs


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has silver hair. His violet eyes peer out from beneath his broad grey hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Poor, Has a crush. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Nalral Stoutale, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish chestnut hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Glassblower business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Justice. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Stanton, Male Human Rogue 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Chalcedony (50 gp). Silver pearl (100 gp). Tiger eye turquoise (6 gp). Coral (100 gp).


Social Check DCs


Felosial Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and has the majority of her body covered in plate. Her moppish red hair is in a traditional bowl cut. Her eyes are likewise blue.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful brothel owner made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Felosial Samuel, Female Half-Elf Warrior 10
Medium (5'4") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 36 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)14 (+2) 16 (+3)15 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Peridot (30 gp). Aquamarine (1100 gp).


Social Check DCs

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