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Advanced [show]


Serpent Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with white and blue striped suspenders. He wears various colorful collared shirts. He has dyed his greying orange fur a little too much giving a sharp orange color. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Serpent took refuge in the large cave and found the beat up lance and armor he uses now. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Optimist, Philantrophist, Athletic. Bonds: Nature, Job. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Serpent Thunder, Male Tabaxi Ranger 13
Medium (6'0") Tabaxi, Lawful Good (CR 13)
Armor Class 13
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Insight +2, Intimidation +5
Senses Passive Perception 8
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 pp. Deep blue spinel (900 gp). Golden pearl (140 gp). Rose (20 gp). Golden yellow topaz (900 gp). Sard (20 gp). Rhodochrosite (4 gp). Moonstone (20 gp). Rhodochrosite (4 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. She has a very tight haircut. Her eyes are brown and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Baker business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She then took over the family business and is one of the better Baker for hire.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Galiena Raethran, Female Half-Elf Fighter 3
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ar-Karo Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears just a black suit. His white hair is cut jaggedly and amateurishly. He has gray eyes and a black hat with a tan feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ar-Karo lived on a farm with his mother, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Gifted, Optimist. Bonds: Job, Rich, Family. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Ar-Karo Tatum, Male Half-Orc Adept 7
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 8000 sp. Hematite (10 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair down. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Naal Runghold, Male Half-Elf Barbarian 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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