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NPC Generator

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Advanced [show]


Astaro Flair, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, black cloak. Her hair is short and black. Her silver unseeing eyes seem to look past you.

Personality: She is happy with her job as a Painter. She turns her eye from what people do, preferring to live and let live. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Astaro grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Halfling compassion; and to be a sellsword again

Flaws: Disease, Impulsive, Racist. Bonds: Job, Adventurer. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Astaro Flair, Female Tiefling Bard 6
Medium (5'3") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Moss agate (8 gp). Onyx (70 gp). Black pearl (1200 gp). Chrysoprase (70 gp).


Social Check DCs


Zunn Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly greataxes and hand crossbows. He has shaved his head bald. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Criminal record, Immigrant. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Zunn Clare, Male Half-Orc Paladin 10
Medium (5'8") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His tied-back hair is auburn. He has gleaming, smiling blue eyes.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Selfish. Bonds: Immigrant, Job, Slave. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Naal Caerdonel, Male Elf Wizard 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 21 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)16 (+3) 14 (+2)6 (-2)
Skills Intimidation +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal, Gnome, Terran
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444432

Possessions: 300 pp. Brown-green garnet (40 gp). Smoky quartz (40 gp). Aquamarine (1500 gp). White pearl (40 gp). Citrine (40 gp). Deep green spinel (40 gp). Hematite (6 gp). Aquamarine (1500 gp). Brown-green garnet (40 gp). Rose (40 gp). Onyx (40 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He has blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Merchant soon after.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Poor, Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Nuraval Loderr, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +0, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2

Possessions: 60 gp. 1 Breastplate.


Social Check DCs

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