Zunn Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He is dressed in a clean white cloak covering his clean studded leather. His chestnut hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Zunn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Extrovert. Flaws: Insomniac. Bonds: Criminal record, Military, Slave. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Black velvet mask with numerous citrines (30 gp).
Zykroff Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, green cloak. Her blue crest is heavily combed to the right. She has gold eyes and a green hat with a violet feather.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted divine powers by her dying brother.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 2900 sp. 1 Masterwork Common Melee.
Creega Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her chestnut hair is braided into rings. She wears large thick round spectacles.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A strong sense of loyalty to Tabaxi people; and she's looking for her big break
Flaws: Antagonistic, Racist. Bonds: Adventurer, Military. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 8)
Armor Class 8
Hit Points 61 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Auran
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Rhodochrosite (4 gp). Blue star sapphire (800 gp). Golden yellow topaz (800 gp). Golden pearl (140 gp). Zircon (20 gp).
Dariff Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman dresses in collared shirts and wears a proper scarf over her head. She has styled her blonde hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Courier, who enjoyed hunting, Dariff was taken on many hunting expeditions. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Logical. Flaws: Insomniac, Greedy, Insane. Bonds: Nature. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1000 sp. Alexandrite (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!


