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NPC Generator

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Advanced [show]


Thiala Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has wavy red hair. Her eyes are a pleasant brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thiala lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She became a Spice Merchant soon after.

Motivation: She is compelled to act according to her religious beliefs; and wants to raise her children well

Ideals: Optimist. Flaws: Shy. Bonds: Family, Job, Religious. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Thiala Meliamne, Female Elf Barbarian 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Vepar Glee, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with black lining and desert motifs. Her hair is purple and curly. She wears crescent spectacles with a black brim.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She inherited the family business which she has now maintained for 9 years.

Motivation: She feels threatened by others; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Flaws: Sensitive, Fearful. Bonds: Job. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Vepar Glee, Female Tiefling Wizard 8
Medium (4'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Coral (50 gp). Hematite (13 gp). Banded agate (13 gp). Rose (30 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Gynk Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'5" eastern woman, she wears a simple black robe with blue stripes complete with hood. Her black hair is cut short. She has a dull look in her blue eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was raised in a desert tribe. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She then took over the family business and is one of the better Map Maker for hire.

Motivation: Expand her business.

Ideals: Artistic. Bonds: Family, Nature, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Gynk Beverly, Female Half-Orc Cleric 7
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 6 (-2)10 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Anverth Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many red ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He keeps his long auburn hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Miller profession.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anverth's father didn't care for him much, and the feeling was mutual. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Anverth Boondiggles, Male Gnome Fighter 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1400 gp. Freshwater pearl (12 gp). Black pearl (900 gp). Chrysoberyl (40 gp).


Social Check DCs

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