Fibblestib Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear blue pants and tee shirts and is in decent physical shape. His white hair is lengthy. This hazel eyed easterner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down
Flaws: Mundane, Antagonistic, Disease. Bonds: Immigrant, Religious. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Smoky quartz (20 gp). Deep blue spinel (1200 gp).
Hatae Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has brown eyes and a yellow hat with a blue feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Hatae hails from a village terrorized by goblins. Her childhood dream was to be a Mortician, but she was a colossal failure. She struck the Priest job and began her own company from there.
Motivation: To clean up the streets; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Job, Guardian. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 700 sp. 1 Hourglass.
Valanthe Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears just a blue suit. She sports chestnut long hair. Her amber eyes are passionate and lively.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Dyer soon after.
Motivation: Wants to open a new tavern.
Ideals: Logical, Gifted. Bonds: Job, Poor. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1100 gp. White opal (1400 gp). Tourmaline (130 gp). White pearl (130 gp).
River Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a broad hat to hide her balding. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the west to a Navigator, River learned a great deal about her father's area of expertise. A gifted student she started as a Cook, but she got bored and became a Navigator. She became a Navigator soon after.
Motivation: Expand her business; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 86 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Black pearl (1300 gp). Rhodochrosite (4 gp). Star rose quartz (50 gp). Sard (50 gp). White pearl (140 gp). Alexandrite (1300 gp). Smoky quartz (50 gp). Rose (50 gp). Alexandrite (1300 gp). Hematite (4 gp). Violet garnet (1300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

