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NPC Generator

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Advanced [show]


Vanchu Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She wears a top hat to cover her moderate length chestnut hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Assassin business at a young age. A gifted student she started as a Seamstress, but she got bored and became a Assassin. She used her abilities to travel the world and help people.

Motivation: A deep hatred of drow; and revenge

Ideals: Philantrophist, Optimist. Bonds: Job, Enemies. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Vanchu Hastings, Female Half-Orc Druid 8
Medium (6'3") Half-Orc, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 300 gp.


Social Check DCs


Nirgel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Crown-heir, Nirgel learned a great deal about his mother's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Family, Job, Adventurer. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Nirgel Tragedy, Male Tiefling Bard 2
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Râsh Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears white painted combat armor at almost all times. His right hand appears badly burned and disfigured. His hair is silver and curly. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also is a firm believer in the manly ideal.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Râsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To prove his worth to the world; and he wants revenge against gnolls

Ideals: Artistic. Flaws: Impulsive. Bonds: Enemies. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Râsh Rodney, Male Half-Orc Wizard 10
Medium (6'7") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: Citrine (20 gp). Deep blue spinel (300 gp). Jade (80 gp). Aquamarine (300 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. He is physically well-built. His yellow fur is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Great and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Insomniac, Shy, Antagonistic. Bonds: Rich, Immigrant. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Great In the Wind, Male Tabaxi Cleric 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (1300 gp). A delicate brass dragon egg (100 gp).


Social Check DCs

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