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NPC Generator

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Advanced [show]


Gerald Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His hair is black and very short. His eyes are a pleasant brown.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his religion dominates his actions

Ideals: Professionalism. Bonds: Religious, Poor, Adventurer, Enemies. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Gerald Horner, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 65 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 6 (-2)12 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp. Amber (110 gp).


Social Check DCs


Theodoric Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He carries a battered longbow and tarnished hammer as well. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable, Pacifist. Bonds: Poor, Job. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Dulmage, Male Half-Elf Rogue 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)8 (-1) 9 (-1)16 (+3)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Birel Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Birel lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Philantrophist. Flaws: Insomniac, Mundane. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Birel Cithreth, Female Elf Warrior 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sweet Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her beige fur is knotted and matted. Her eyes, though not visible through her cowl, are yellow.

Personality: She is a Painter first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Sweet has worked very hard to control her curse. In the meantime she has taken over work as a Painter and occasionally as a mercenary.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Sweet Moon, Female Tabaxi Sorcerer 5
Medium (5'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)19 (+4) 15 (+2)9 (-1)
Skills Investigation +7, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156640000000

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs

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