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NPC Generator

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Advanced [show]


Medrash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with yellow pants. His gold crest is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Medrash took refuge in the large cave and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Medrash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Flaws: Insane. Bonds: Enemies, Adventurer, Criminal record, Nature. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Medrash Mohradyllion, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs


Barbena Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many black ritualistic tattoos. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. Barbena was born on a far western forest where she grew up under the tutelage of her mother, an expert Masseuse. After a long history of fighting, Barbena and her spouse have recently divorced.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Barbena Burrowfound, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Athletics +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Fulbar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His hair is golden and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Fulbar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Fulbar Elderberry, Male Halfling Bard 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with small hat, he is not a threatening figure. He has lavender fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Drifting was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Jeweler job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Fearful. Bonds: Job. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Drifting On the Water, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 12 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Obsidian (12 gp).


Social Check DCs

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