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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Valafar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black shirt with thin tan vertical stripes and green pants. His red hair, when down, is lengthy. His gold eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his sister; and seeks redemption

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Criminal record, Family. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Valafar Intellect, Male Tiefling Cleric 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)13 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 30 pp.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This woman typically wears tan cloth garments or leather armor, and sports empty pouches on her belt. Her hair is golden and curly. Her eyes are gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of a Glassblower, who enjoyed hunting, Mardnab was taken on many hunting expeditions. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Servant like her father before her.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Secretive. Bonds: Nature, Job, Adventurer. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs


Gesrethe Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely green suit with grey socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. Her blue crest is still thick. Her eyes are gold.

Personality: Overbrimming with self-confidence, Gesrethe isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Fletcher business at a young age. She found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and to reunite with her old friends

Ideals: Impeccable. Bonds: Rich, Job, Adventurer, In love. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Gesrethe Turnuroth, Female Dragonborn Expert 7
Medium (6'8") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: She typically wears yellow cloth garments or leather armor, and she perpetually has her dagger ready. She wears a feathered hat to hide her balding. Her eyes are likewise violet.

Personality: She likes to make people angry or surprised. She is harsh and unforgiving.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Masseuse.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Millicent Wallace, Female Half-Elf Monk 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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