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Advanced [show]


Flask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a brown poncho over his likewise colored trousers and shirt. He keeps his red fur in a flapper bob. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Flask will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Poor. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Flask Of Dragons, Male Tabaxi Wizard 5
Medium (5'4") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)8 (-1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp. Violet garnet (1300 gp). Malachite (8 gp).


Social Check DCs


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears bulky brown painted plate armor. Her gray fur is kept up in a ponytail inside a Stetson hat. Her fierce blue eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is skeptical of what others tell her and is slow to trust.

History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She struck the Roofer job and began her own company from there.

Motivation: Revenge; and a deep hatred of illithids

Flaws: Shy. Bonds: Job, Military, Criminal record, Enemies. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Tricking Grass, Female Tabaxi Fighter 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Freshwater pearl (14 gp). Red-brown spinel (70 gp).


Social Check DCs


Makaria Bright, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a faded coat and loose pants complete with deerstalker hat. She has done her best to style her black hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She is a Layabout first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Glassblower, her father struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur. Bonds: Job, Poor, Family. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Makaria Bright, Female Tiefling Fighter 8
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +3

Possessions: 40 pp. Blue sapphire (900 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Eye agate (16 gp). Tourmaline (140 gp). Silver pearl (140 gp).


Social Check DCs


Trym Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud.

Ideals: Opinionated. Bonds: Poor, Immigrant, Enemies. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Trym Dmitriyev, Male Half-Elf Commoner 10
Medium (5'1") Half-Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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