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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Symma Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears rags and sports a simple walking cane, and her gloved hand is found clutching a quarterstaff. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.

History: Gifted from a young age, Symma studied abroad. A gifted student she started as a Mason, but she got bored and became a Performer. She then took over the family business and is one of the better Performer for hire.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Impeccable, Pacifist, Gifted. Bonds: Poor, Job, Enemies. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Symma Nackle, Female Gnome Fighter 6
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 15
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Stealth +7, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Lorilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is braided into rings. Her fierce brown eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with finding treasure.

History: Lorilla lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Opinionated. Bonds: Rich, Adventurer, Family, Religious. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Lorilla Timbers, Female Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)10 (+0) 6 (-2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Millicent Landon, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is knotted and matted. Her fierce violet eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Millicent grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. Recently the stress of being a Shipwright has made it difficult for her to sleep.

Motivation: To reunite with her old friends.

Ideals: Optimist. Flaws: Secretive, Insomniac. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Millicent Landon, Female Human Rogue 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 300 sp. Red-brown spinel (40 gp). 3 Holy water.


Social Check DCs


Serpent Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered dagger and tarnished nunchaku as well. His fur is red and very short. His yellow eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy, Disease, Fearful. Bonds: Rich. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Serpent Blossom, Male Tabaxi Expert 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs

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