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NPC Generator

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Advanced [show]


Audhild Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears grey painted combat armor at almost all times. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Audhild studied abroad. Cursed with lycanthropy at a very young age, Audhild has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful, Disease. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Audhild Holderhek, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Meena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. She has wavy black hair. She wears a mask on her face.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.

History: Born in the south to a Stableman, Meena learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Persistence. Bonds: Job, Military, Criminal record, Religious. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Meena Sympony, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Harriet Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears white painted combat armor at almost all times, and sports empty pouches on her belt. She wears a broad hat to hide her balding. She has amber eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: She was born the only child of a wealthy merchant. Through the years after Harriet was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Harriet's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the west; and she's looking for her big break

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Harriet Jamjar, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 4000 cp.


Social Check DCs


Burana Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light green in addition to tight pants. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a cross on it. Her bronze crest is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Layabout arts, while her mother instructed her in etiquette, music and courtly manner. Burana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Adventurer, Religious. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Burana Ophinshtalajiir, Female Dragonborn Fighter 19
Medium (6'3") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 196 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Investigation +6, Medicine +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +2

Possessions: 2300 pp. Black star sapphire (600 gp). Carnelian (50 gp). Deep green spinel (90 gp). Carnelian (50 gp). Chrysoprase (50 gp). Blue quartz (8 gp). Banded agate (8 gp). Alexandrite (1200 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). Coral (90 gp). Azurite (8 gp). Star rose quartz (50 gp). Hematite (8 gp). White pearl (90 gp). Blue sapphire (600 gp). 1 Major magic item.


Social Check DCs

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