Smoking Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. Her red fur is lengthy and is close to two feet long. Her eyes are likewise amber.
Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She is a great chef.
History: Born in the south her family was never financially stable. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Fighting, Gifted. Bonds: Poor, Job, Immigrant. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. Obsidian (16 gp). Hematite (16 gp). Moss agate (16 gp). Bloodstone (20 gp).
Morkral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Slave. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp).
Harriet Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white costume with the symbols of death on her torso. Her red hair is drawn into a tight pony tail with a dagger scrunchie. She has gleaming, smiling gray eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: Harriet was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. Days after completing her studies, news broke out that her hometown was attacked by drow. Harriet was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: She's in love; and she wants to get laid
Ideals: Disciplined, Philantrophist. Bonds: Job, Enemies, Has a crush. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp.
Kava Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears baggy green pantaloons and a brown scarf. She has silver crest. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born the only child of a wealthy merchant. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: Wishes to resurrect an old love; and she wants to get laid
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Has a crush, Family. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 170 pp. Golden yellow topaz (1600 gp). Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!

