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NPC Generator

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Advanced [show]


Lewis Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a yellow suit, green shirt, and violet tie. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the south. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Poor, Adventurer, Job. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Lewis Accord, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Terran, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Travok Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He has moderate length auburn hair. He has several tiny emerald earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Disease, Antagonistic. Bonds: Rich, Job. Occupation: Ruler

Voice: French accent

Attributes [hide]

Travok Thrahak, Male Dwarf Rogue 5
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Târz Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Târz reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Extrovert. Flaws: Insane. Bonds: Military, Enemies. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Târz Wellington, Male Half-Orc Sorcerer 6
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. Red-brown spinel (140 gp). Pink pearl (140 gp). Hematite (9 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He prefers to wear white clothing when he does not wear armor, and his gloved hand is found clutching a sickle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Halander grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer, Family. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Halander Wildheart, Male Halfling Warrior 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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