Trail Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'6". She wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and her gloved hand is found clutching a rapier. Her cinnamon fur, when down, is lengthy. She has copper eyes.
Personality: She has a massive crush on the younger sibling of the Guard who has hired her part-time. She is obsessed with a lost civilization.
History: When she was but 8 years old her parents immigrated from the south. She made a point of taking high paying jobs and getting most of it up front. During her travels, Trail and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trail discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Trail fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She would like to get married and retire; and to reunite with her absent father
Flaws: Disease. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1200 gp. Silver ewer (100 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). A delicate brass dragon egg (100 gp).
Silent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear pastel clothing when he does not wear armor. His whole body is exceptionally muscular. His fur is cinnamon and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Spice Merchant, who enjoyed hunting, Silent was taken on many hunting expeditions. Silent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Mayor like his father before him.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Has a crush, Nature, Job. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Enialis Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a pixie cut. His amber eyes dart from person to person.
Personality: Eccentric and domineering, Enialis will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Sculptor and found it very stressful. He was granted divine powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Opinionated, Gifted, Impeccable. Bonds: Poor, Job. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 90 pp. Alexandrite (1000 gp). Alexandrite (1000 gp). Zircon (80 gp). Rock crystal (80 gp). Coral (70 gp). Blue quartz (10 gp). Aquamarine (1000 gp).
Burto Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Cynical. Bonds: Poor, Criminal record. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 19 (+4) | 13 (+1) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!

