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NPC Generator

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Advanced [show]


Grumbar Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. His long silver hair reaches down to his waist. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Grumbar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Criminal record, Poor. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Grumbar Alton, Male Half-Orc Rogue 9
Medium (5'8") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 80000 cp. Chalcedony (60 gp). Golden pearl (100 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears skinny pants and wears a grey and black robe with the hood down. He wears his chestnut hair up. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rangrim took refuge in the old dungeon and found the beat up kukri and armor he uses now. He struck the Spy job and began his own company from there.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Forgetful, Fearful. Bonds: Nature, Job. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Athletics +6, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Ahvain Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. He sports a long blonde beard, and similarly colored long hair. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the west. A gifted student he started as a Interpreter, but he got bored and became a Mortician. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Impulsive, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Ahvain Casilltenirra, Male Elf Rogue 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 9 (-1)11 (+0) 6 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Marbas Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Family. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Marbas Compassion, Male Tiefling Druid 14
Medium (6'8") Tiefling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 28 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 4 (-3)18 (+4) 15 (+2)15 (+2)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Ignan, Giant, Elven, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 800 pp.


Social Check DCs

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