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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Greedy. Bonds: Religious, Criminal record, Family. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Crampernap Pingun, Male Gnome Sorcerer 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Kody Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and money/treasure

Ideals: Athletic, Gifted. Bonds: Rich, Job, Nature. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Kody Atterton, Male Human Barbarian 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Deep blue spinel (300 gp).


Social Check DCs


Two Llamas Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a pastel cloak and cross-gartered blue stockings. Her long beige fur is drawn into a two foot long braid. Her eyes are hazel.

Personality: She can speak with the recently deceased. Energy wise she seems alert and responsive.

History: The child of a Healer, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She was granted arcane powers by her dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Professionalism. Bonds: Nature, Immigrant. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas Blossom, Female Tabaxi Adept 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Merihim Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting black shirt and pants. His purple hair, when down, is lengthy. His eyes are likewise black.

Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He works hard and plays hard.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Merihim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Merihim's father didn't care for him much, and the feeling was mutual. He struck the Healer job and began his own company from there.

Motivation: Revenge; and sabotage a competitor

Flaws: Antagonistic, Hedonist. Bonds: Rich, Job, Enemies. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Merihim Havoc, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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