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NPC Generator

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Advanced [show]


Five Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'0" and is wearing colorful clothing, dressed as a Stylist. His right hand appears badly burned and disfigured. His gray fur is lengthy and is close to two feet long. His yellow eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he is content

Ideals: Philantrophist. Flaws: Lazy, Mundane. Bonds: Immigrant, In love. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Five Paws, Male Tabaxi Expert 9
Medium (5'0") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 500 gp. Lapis lazuli (9 gp). Moss agate (9 gp). Deep blue spinel (800 gp).


Social Check DCs


Donaar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His copper crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: Donaar hails from a village terrorized by illithids. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Donaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Donaar Zzzxaaxthroth, Male Dragonborn Warlock 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Jasper (40 gp).


Social Check DCs


Bendoo Clive, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman usually wears her black robe and has her ceremonial dagger always slung over her shoulder. Her silver hair is still thick. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants she idolized her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Logical. Flaws: Insomniac, Fearful. Bonds: Immigrant. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Bendoo Clive, Female Half-Orc Paladin 7
Medium (4'11") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Iolite (60 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Eye agate (11 gp).


Social Check DCs


Senteq Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. He has done his best to style his chestnut hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: Gifted from a young age, Senteq studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Senteq never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, In love, Adventurer. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Senteq Raulnor, Male Gnome Rogue 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 99 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)17 (+3) 12 (+1)6 (-2)
Skills Arcana +8, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Halfling, Giant, Aquan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp.


Social Check DCs

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