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NPC Generator

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Lvl.
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Seed

Advanced [show]


Valida Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: When she was but 3 years old her parents immigrated from the east. Her first spouse was a Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Meet up once more with her childhood friend; and marry her brother to traveling adventurers

Ideals: Opinionated. Bonds: Rich, Immigrant, Family, Adventurer. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Valida Holderhek, Female Dwarf Monk 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)6 (-2)
Skills Acrobatics +3, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +7

Possessions: Obsidian (13 gp). Eye agate (13 gp). Amber (40 gp). 1 Minor magic item.


Social Check DCs


Krûk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears black cloth garments or leather armor. His golden hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Krûk studied abroad. He was an apprentice working in his mother's forge. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Criminal record, Job. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Krûk Copeland, Male Half-Orc Fighter 3
Medium (6'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)6 (-2) 9 (-1)10 (+0)
Skills Arcana +0, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Gerard Barney, Male Human Wizard 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)5 (-3) 18 (+4)13 (+1)
Skills Deception +3, Investigation -1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Menny Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears blue leather gloves, a blue jacket, and tight pants. Her auburn hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered poetry. She now spends her time doing works of charity.

Motivation: Revenge.

Ideals: Philantrophist, Gifted, Artistic. Flaws: Insane. Bonds: Enemies. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Menny Garrick, Female Gnome Commoner 1
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs

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