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NPC Generator

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Advanced [show]


Nora Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of daggers on her belt, each one with a sapphire on the hilt. She has chestnut hair. Her eyes are green.

Personality: This woman loves painting and to teach people painting more than just about anything. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Poor, Slave. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Nora Shadowquick, Female Halfling Ranger 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Symma Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman prefers to wear blue pants and tee shirts. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Symma took refuge in the ruined castle and found the beat up mace and armor she uses now. She was granted psionic powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to half-orc people

Ideals: Optimist, Gifted. Flaws: Insane, Racist. Bonds: Nature. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Symma Ironhide, Female Gnome Warrior 7
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1

Possessions: 90000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is still thick. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Crampernap enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a plains tribe. After coming to the age of reason, Crampernap took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: Rich, Nature. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Crampernap Sympony, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Takra Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a black suit. He has red hair. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Takra was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Takra's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Job, Military, Immigrant. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Takra Remington, Male Half-Orc Rogue 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Amber (60 gp). Bloodstone (70 gp).


Social Check DCs

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