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NPC Generator

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Advanced [show]


Ahrim Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long dark red hair kept up in a rat tail. His gold eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting, Justice. Bonds: Criminal record, Mentor. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Carrion, Male Tiefling Monk 6
Medium (5'9") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 900 gp.


Social Check DCs


Pog Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Sailor, who enjoyed hunting, Pog was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Pog grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Pog. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Pog Musgraben, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 400 gp. Cloth of gold vestments (100 gp). Solid gold idol (1100 gp).


Social Check DCs


Thamuz Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Cook. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 6 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Bonds: Poor, Criminal record, Immigrant, Religious. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Thamuz Sharp, Male Tiefling Paladin 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Mardred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is thinning but still full. She has blue eyes.

Personality: Cocky and sure of herself, she believes she is the best Armorer born in the past three hundred years. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: Money/treasure; and expand her business

Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Mardred Daerdahk, Female Dwarf Cleric 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 9 (-1)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 220 pp. Pink pearl (150 gp). Aquamarine (1200 gp). Sard (60 gp). Malachite (15 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs

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