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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His beige fur is kept up in a ponytail inside a deerstalker hat. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: When he was but 6 years old his parents immigrated from the south. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Immigrant, Slave. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Lone Paws, Male Tabaxi Ranger 3
Medium (6'9") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)10 (+0) 17 (+3)18 (+4)
Skills Performance +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 2 Alchemist’s fire. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is thinning but still full. His fierce gray eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was born in a small desert village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Poor, Nature, Criminal record. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Alberich Daerdahk, Male Dwarf Monk 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Medicine +1, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alberich Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His long black hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Alberich will drive conversation. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Extrovert. Flaws: Addict, Fearful. Bonds: Rich. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Alberich Trueanvil, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 98 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Performance +3, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp.


Social Check DCs


Mardred Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. Her long blonde hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of brigands once and for all.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She worked as a nervous Sage and found it very stressful. She struck the Sage job and began her own company from there.

Motivation: She wants revenge against brigands; and she is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Mardred Rumnaheim, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp.


Social Check DCs

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