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Advanced [show]


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her gray fur is still thick. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered singing. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend.

Ideals: Persistence, Artistic. Bonds: Adventurer, Military. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Adept 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)5 (-3) 6 (-2)13 (+1)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Orianna Violence, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'7". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a monstrous two handed axe. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with her god.

History: She was born several months after her father was called into army service. When Orianna reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is a bit of a kleptomaniac; and she has passion for adventuring and risk

Ideals: Fighting. Bonds: Adventurer, Religious, Military, Criminal record. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Orianna Violence, Female Tiefling Fighter 7
Medium (5'7") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Peridot (60 gp).


Social Check DCs


Irann Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her white hair is thinning but still full. She has gray eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and a deep hatred of goblins

Flaws: Selfish. Bonds: Religious, Immigrant, Poor, Enemies. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Irann Jacobs, Female Half-Elf Adept 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Susannah Ainsley, Female Human [Permalink]

Personal [hide]

Description: This northern woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her clothes are grease stained in places. She has a long white ponytail with little hanging trinkets. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When she was but 3 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Susannah Ainsley, Female Human Ranger 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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