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NPC Generator

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Lvl.
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Seed

Advanced [show]


Oda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her hair is silver and very short. Her blue unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She moved from fad to fad and when she turned 15 she discovered writing. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Slave, Family. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Oda Wildwander, Female Gnome Fighter 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)17 (+3) 5 (-3)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 7
Languages Common, Gnome, Sylvan, Infernal, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Herleva Wakefield, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown tunic with violet highlights, and long tan pants that bunch up around her shoes. Her auburn hair is knotted and matted. She has gleaming, smiling amber eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Butcher business at a young age. A gifted student she started as a Carter, but she got bored and became a Butcher. She has been saving her money to try and buy her brother's freedom.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Hedonist. Bonds: Religious, Job, Family. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Herleva Wakefield, Female Human Aristocrat 10
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)18 (+4) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Draconic, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6

Possessions: 2300 gp. Lapis lazuli (9 gp). Amber (120 gp).


Social Check DCs


Mamnen Trust, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears a green costume with the symbols of magic on his torso. His hair is short and white. He has several tiny amber earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature, Criminal record. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Mamnen Trust, Male Tiefling Adept 10
Medium (6'9") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 29 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 900 gp. Obsidian (6 gp). Black pearl (1400 gp). Rich purple corundum (800 gp). Carnelian (40 gp). Jasper (40 gp). Banded agate (6 gp).


Social Check DCs


Pearl Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Pearl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pearl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Family, Rich. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Pearl Bigheart, Female Halfling Expert 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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