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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seraphina Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a red poncho over her likewise colored trousers and shirt. Her blonde hair is lengthy. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barkeep. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: To be a Doctor again; and balancing her hectic life and new barkeep responsibilities is difficult

Flaws: Antagonistic, Secretive, Disease. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Seraphina Glenfellow, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Seraphina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Spice Merchant does. She keeps her blonde hair in a flapper bob. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.

History: She comes from a rich western family. She dropped out of school before completing her studies. She has worked as a Spice Merchant like her mother before her.

Motivation: Further expansion of business; and she is terrified, and will act out of fear

Ideals: Athletic, Logical. Flaws: Fearful. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Seraphina TellPenny, Female Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Stableman business at a young age. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Fighting. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun Buttons, Male Tabaxi Warrior 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)16 (+3) 11 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Anverth Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He got into the Priest business at a young age. He was an apprentice working in his father's forge. He has achieved small success as a Priest.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Immigrant, Guardian, Enemies, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Anverth Gobblefirn, Male Gnome Fighter 6
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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