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NPC Generator

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Advanced [show]


Sarah Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her blonde hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and seeks redemption

Ideals: Entrepeneur, Disciplined. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Sarah Bradshaw, Female Human Warrior 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1500 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Paymon Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He is muscular with a powerful set of arms. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are black and catlike.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Beggar soon after.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Paymon Brilliance, Male Tiefling Aristocrat 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Efferil Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.

Personality: He is extraordinarily eccentric. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a brothel owner, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Efferil Ostoroth, Male Elf Druid 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Millicent Ramsey, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light brown in addition to tight pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her black hair up in a very large beehive style do. Her green eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She invites people to come help in her community garden.

History: Sold as a small child to a brothel owner, Millicent was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Mentor, Job. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Millicent Ramsey, Female Human Commoner 11
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Religion +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 220 pp. Silver pearl (100 gp). Fiery yellow corundum (1500 gp). Violet garnet (500 gp). Brown diamond (3000 gp). Rose (80 gp). Star ruby (1500 gp). Amethyst (100 gp).


Social Check DCs

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