Fragrant In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears just a brown suit. Beneath her clothing is a huge mess of scar tissue. Her brown fur is kept up in a ponytail inside a top hat. Her amber unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Stylist father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom; and to find somewhere to settle down
Flaws: Disease, Depressed, Secretive, Mundane. Bonds: Slave. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Mishann Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a weathered and beat up set of banded mail beneath an oversized black coat. Her crest is cut close to her head. She has a dull look in her red eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mishann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mishann. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 500 sp.
John Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Map Maker does. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: John was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Expand his business; and further expansion of business
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp.
Bune Malevolence, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long blue hair kept up in a rat tail. Her eyes, though not visible through her cowl, are red.
Personality: Aggressive, abrasive, and angry, Bune embodies much of what other species detest in the Tieflings. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Adept school at a young age so that she could practice her necromantic talents. She left for the east, certain she would find work there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

