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NPC Generator

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Advanced [show]


Blorg Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and red tie. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long auburn beard, and similarly colored long hair. He has several tiny amber earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Tailor in town.

History: He served in the navy to pay for his family's outstanding loans. Blorg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Tailor for hire.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Job, Military, Adventurer. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Blorg Soames, Male Half-Orc Expert 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)7 (-2) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sword. She has dyed her greying black fur a little too much giving a sharp black color. She has amber eyes and a brown hat with a yellow feather.

Personality: Three is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Energy wise she seems alert and responsive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has set out to sabotage the competition.

Motivation: She seems to be bored by most things.

Ideals: Extrovert, Professionalism. Flaws: Mundane, Fearful. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Three On the Water, Female Tabaxi Wizard 5
Medium (5'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1 Simple lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Ulla Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears baggy blue pantaloons and a white scarf. Her chestnut hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Ulla Sympony, Female Gnome Ranger 11
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 360 pp. Rose (70 gp). Aquamarine (1600 gp). Carnelian (70 gp). Blue star sapphire (700 gp). Obsidian (8 gp). Rhodochrosite (8 gp). Banded agate (8 gp). Chrysoberyl (130 gp). Rock crystal (70 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Silaqui Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan tunic with violet highlights, and long red pants that bunch up around her shoes, and sports empty pouches on her belt. She wears her hair in dreadlocks. She has a dull look in her gray eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of a Blacksmith, who enjoyed hunting, Silaqui was taken on many hunting expeditions. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Revenge; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Nature, Religious, Enemies. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Silaqui Iathrana, Female Elf Paladin 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs

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