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NPC Generator

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Advanced [show]


Syllin Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. She wears her silver hair up. Her eyes are a pleasant amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Syllin was born in the north. At a young age she loved to build and create. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Assassin; and she would like to get married and retire

Ideals: Passionate, Joker, Persistence, Gifted. Bonds: Has a crush. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Syllin Adler, Female Half-Elf Monk 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Ekk Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She keeps her long white hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Lazy, Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Ekk Tickle, Female Half-Orc Paladin 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 pp.


Social Check DCs


Tod Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he would like to get married and retire

Ideals: Impeccable, Gifted. Bonds: Religious, Job, Has a crush. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Tod Hogcollar, Male Halfling Fighter 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Moonstone (40 gp). Eye agate (15 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Boddynock's mother didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Boddynock Umbodoben, Male Gnome Monk 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 15 (+2)6 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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