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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her white fur, when down, is lengthy. She has yellow eyes.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Miller, Aura learned a great deal about her father's area of expertise. Aura abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Aura On the Water, Female Tabaxi Aristocrat 6
Medium (4'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Mary Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow pants and tee shirts. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is used to getting what she wants. In part because she is a meticulous planner.

History: Mary was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.

Motivation: To end her boredom.

Ideals: Professionalism, Philantrophist. Flaws: Mundane. Bonds: Job. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Mary Withrethin, Female Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Alexandrite (300 gp). Blue quartz (12 gp). Fire opal (400 gp). Black pearl (300 gp).


Social Check DCs


Williamina Dudley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears grey painted combat armor at almost all times. With wild blonde hair. She is baby faced.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Williamina was born on a far southern plains where she grew up under the tutelage of her father, an expert Barkeep. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and sabotage a competitor

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Williamina Dudley, Female Human Expert 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Zircon (70 gp).


Social Check DCs


Clerebold Landon, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Persistence. Bonds: Job, Immigrant, Poor. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Clerebold Landon, Male Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs

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