Maynild Darby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'8". She is typically in her Slave Trader uniform, and her gloved hand is found clutching a spear. She has shaved her head bald. Her brown eyes dart from person to person.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Slave Trader, and she later adopted a second son.
Motivation: To be a Ruler again; and she is unsatisfied with her job
Ideals: Joker. Flaws: Depressed. Bonds: Job, Family, Military. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 3 (-4) | 7 (-2) |
Senses Passive Perception 6
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 6 |
Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.
Anne Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her red robe and has her flail always slung over her shoulder. Her tied-back hair is brown. Her eyes are gray and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Halflings. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a white middle class family as the only child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc
Flaws: Antagonistic, Mundane, Greedy. Bonds: Slave, Nature. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
Possessions: Tiger eye turquoise (6 gp). Chrysoberyl (140 gp). Freshwater pearl (6 gp). 1 Half-Plate.
Arannis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a yellow collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy and is close to two feet long. This hazel eyed easterner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arannis took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Bonds: Poor, Slave, Nature, Religious. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. Golden yellow topaz (400 gp). Rich purple corundum (700 gp). Azurite (16 gp). Carnelian (40 gp).
Eldon Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Cartwright uniform. He has styled his blonde hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Aggressive, abrasive, and angry, Eldon embodies much of what other species detest in the Gnomes. A true patriot, Eldon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east to a Cartwright, Eldon learned a great deal about his father's area of expertise. He worked as a nervous Cartwright and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Cartwright
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 gp. Rose (30 gp). Red spinel (160 gp). Rose (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


