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NPC Generator

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Advanced [show]


Modean Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing a long, green, dusty cloak. His black hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered music. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Gifted, Artistic. Bonds: Criminal record, Adventurer, Rich. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Modean Sanctuary, Male Tiefling Fighter 5
Medium (6'5") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)16 (+3) 12 (+1)17 (+3)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Auran, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish brown hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. Rangrim was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mortician. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Rock crystal (60 gp).


Social Check DCs


Umpen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan shirt with thin white vertical stripes and black pants. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Many gnolls want him driven away; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Criminal record, Enemies. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Umpen Ningel, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 19 (+4)13 (+1)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oriel Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman has a large yellow mantle and cape that has been intricately interwoven into her tan robe. She keeps her long black hair kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Oriel was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Flaws: Insane. Bonds: Poor, Nature, Criminal record, Job. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Oriel Amakiir, Female Half-Elf Bard 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 50 gp.


Social Check DCs

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