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NPC Generator

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Advanced [show]


Myria Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red cloak and cross-gartered black stockings, and sports empty pouches on her belt. She has wavy golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Prone to second guessing herself, she comes off as nervous. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the west, but her parents moved at a very young age to the north. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Myria Wildcloak, Female Halfling Monk 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Aquan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Mara Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Poor, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mara Ostoroth, Female Elf Rogue 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Varg Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Jeweler does. He has a moderate pudge and is not very fit. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Jeweler.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Justice, Joker, Fighting. Bonds: Job, Family. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Varg Thackeray, Male Half-Orc Wizard 11
Medium (5'10") Half-Orc, Lawful Good (CR 11)
Armor Class 10
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 370 pp.


Social Check DCs


Torgga Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her silver hair is knotted and matted. Her gray eyes have a joyful gleam in them most of the time.

Personality: She will rave to anyone who will listen. Torgga is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Torgga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She struck the Sailor job and began her own company from there.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Flaws: Insane, Depressed. Bonds: Slave, Family, Poor, Job. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Torgga Daerdahk, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Athletics +2, Deception +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp. 1 Simple lock.


Social Check DCs

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