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NPC Generator

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Advanced [show]


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Mentor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4 Tanglefoot bags.


Social Check DCs


Andram Merit, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black hair down. His eyes, though not visible through his cowl, are black.

Personality: Andram wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Performer.

Motivation: To reunite with his absent father; and to be a architect again

Ideals: Disciplined, Gifted, Artistic. Bonds: Job, Family. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Andram Merit, Male Tiefling Cleric 5
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp. Deep green spinel (40 gp). Lapis lazuli (11 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Wobbles Fabblestabble, Male Gnome Barbarian 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 116 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Terran, Auran, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 100 pp. Brown-green garnet (130 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Holton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is heavily combed to the right. Her eyes are amber.

Personality: She loves telling others what to do and how they should feel about things. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Opinionated, Persistence. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Mary Holton, Female Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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