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NPC Generator

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Advanced [show]


Aasathra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear black clothing when she does not wear armor, and sports empty pouches on her belt. Her red crest is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Sculptor, Aasathra learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to meet her childhood hero; and she is greedy

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Aasathra Clethtinthiallor, Female Dragonborn Cleric 1
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 17 (+3)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Joker, Philantrophist. Bonds: Slave, Nature. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Uraim Burrowfound, Male Dwarf Paladin 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 13000 cp.


Social Check DCs


Elaim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a white coat with pastel slacks. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Slave Trader, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Poor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Elaim Goldfinder, Male Dwarf Adept 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Theren Floshem, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and tan handkerchief worn on his right side. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Theren was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Poor, Criminal record, Family. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theren Floshem, Male Elf Ranger 6
Medium (4'11") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)12 (+1) 17 (+3)16 (+3)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 cp. Red spinel (150 gp). Tiger eye turquoise (7 gp). White opal (1600 gp). 1 Minor magic item.


Social Check DCs

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