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NPC Generator

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Advanced [show]


Lone Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She sports a flattop fur cut. Her eyes are a pleasant blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is an amazing painter.

History: She got into the Ploughman business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently the stress of being a Ploughman has made it difficult for her to sleep.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Lone Of World, Female Tabaxi Cleric 1
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp.


Social Check DCs


Antinua Siannodel, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears a tan costume with the symbols of strength on her torso. Her silver hair is heavily combed to the right. Her gray eyes peer out from beneath her broad tan hat.

Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. She has had some formal poetry training, and achieved minor success. She now travels the world, in search of power and loot.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Artistic, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Antinua Siannodel, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Tethren Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green shirt with thin brown vertical stripes and grey pants, he is not a threatening figure. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Insomniac, Antagonistic. Bonds: Religious, Slave, Family. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Tethren Bedlam, Male Tiefling Cleric 6
Medium (5'10") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)17 (+3) 17 (+3)19 (+4)
Skills Arcana +6, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 40000 cp.


Social Check DCs


Namfoodle Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to cover his moderate length brown hair. He has violet eyes and a tan hat with a green feather.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Namfoodle Munggen, Male Gnome Wizard 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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